![]() ![]() *Every talent has buffs you gain as you skill up in them. * Act 1 quest, Battlefield of Wobran gives a pile of weapons/armor/items/money, and is obtained by paying the beggar in Wobran. Ranged, melee, and casters inclusively, and only cost 400-500 AP + agility 12. Agility is also excellent for melee fighters, adding to Speed, Initiative, attack parry and dodge. Sliders on the Weapon talent screen should be all the way to the right. *The above is for optimization only, the game is not so hard that you cannot win if you spend a ton of points in fireball, its just not optimal =) Ignifaxius Burst of Flame can be skilled to 8, for when you have nothing else to do but spend 7 AP on 8 damage =P *Spellcasters should prioritize the following spells: Move as the Lightning(18), Clarum Purum(18), Balm of Healing(13), Hawkeye Marksmanship(13), Standfast Catlike(18), Corpofesso Aching Limbs(18), Fastness of Body(13). Arrow Storm is a waste of AP, Melee weapons are a waste, you can leave willpower at 8, you don't get hit often, if you are using your melees well. *Ranged Fighters need Master Archer, Dodge 3, and Triple Shot. *Melee Fighters need Body Control 8 and Willpower 8 by the end of Chapter 1, aim for 13 and 13 by the end of chapter 3, and by Chapter 4, 18 and 18 isnt a terrible idea. Dual Wield is the best ability, damage wise, in the very early game, before there is a trainer for Hammer Blow and Triple Shot. Triple Shot gets a giant benefit from poison, as it fires 3 times, so if you use a 6-11 damage poison, you get 18-33 extra damage out of it on Triple Shot. ![]() Hammer Blow is better under most circumstances. *Hammer Blow and Triple Shot are the most damaging abilities in the game. Put points in your weapon skill before you do anything else, or prepare to miss a lot, and be frustrated. Accuracy depends on your weapon skill, and you can get your weapon skill to 12 while still in the prison, 5 seconds into the game. *** I want to reiterate this, as one of the common complaints is that the game is RNG dependent, and people miss a lot. Head to Weapon Skill 14 before spending points anywhere else. *Warriors should head for Two Handed Bashing Weapons off the start, and Neethan Axe, available on first blacksmith. It seems a hugely frustrating thing for a lot of players, and I know it took me personally 30 hours to discover it by accident. *NEWLY ADDED: If you are having trouble targeting a character, or a square to move to it, you can move the camera position via the scroll wheel, to a top down view, and several different overside angles, to help you with your targetting. ![]()
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